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AI Insights · Timothy · October 2022

Top 5 3D Cartoon Games Performance in Chile, Q3 2022

In Q3 2022, popular 3D cartoon games in Chile saw varied performance in terms of weekly downloads, revenue, and active users. Here are the insights from Sensor Tower.

Top 5 3D Cartoon Games Performance in Chile, Q3 2022

In Q3 2022, the top 5 3D cartoon games on a unified platform in Chile displayed notable trends in downloads, revenue, and active users. The data provided by Sensor Tower highlights the performance of Stumble Guys, Gardenscapes, Homescapes, Pokémon GO, and Clash Royale.

Stumble Guys from Scopely, Inc. experienced a fluctuating trend in weekly revenue, peaking at around $54K in the first week of August. Weekly downloads saw a decline from approximately 121K in mid-July to about 70K by the end of September. The game also had a high number of weekly active users, starting at roughly 680K at the beginning of the quarter and closing at about 671K.

Gardenscapes by Playrix generated steady weekly revenue, reaching around $27K in late July. Downloads varied, peaking at about 4.9K in early August and then dropping to approximately 2.7K by the end of September. The game maintained a consistent number of active users, starting at around 82K and ending the quarter with about 64K.

Homescapes, also from Playrix, saw weekly revenue peak at around $28K in mid-August. Downloads decreased from approximately 14K in late June to about 4.2K by the end of September. The active user base showed a downward trend, starting at around 181K and ending at about 141K.

Pokémon GO by Niantic, Inc. had a notable week in late August, with revenue peaking at around $35K. Downloads remained relatively stable, averaging around 13K to 16K per week. Active users fluctuated, peaking at about 1.03M in late August and maintaining a similar level through the end of September.

Lastly, Clash Royale from Supercell experienced a peak in weekly revenue of around $37K in early August. Downloads saw a slight decline, starting at around 16K in late June and ending at about 7.9K in late September. The game maintained a robust active user base, starting at approximately 1.57M and closing the quarter at about 1.09M.

For more detailed insights and data, please refer to Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022